Posts tonen met het label Book. Alle posts tonen
Posts tonen met het label Book. Alle posts tonen

woensdag 22 februari 2012

The magic of buying a book

A post from one of my friends on facebook:

Yesss, eindelijk heb ik het boek 'Het leven is fanspastisch' van Robin Corbee gevonden! (Ik had m ook kunnen bestellen via Bol.com, wat ik verder iedereen aanraad, maar ik heb net zo lang gewacht tot ik 'm toevallig in een boekwinkel tegen zou komen. Want dat is voor mij de magie van het kopen van een boek.) Vandaag bij Stumpel in Heemskerk was het dan zo ver. En nu ga ik 'm lekker helemaal in 1 ruk uitlezen.

Translation:
'Yesss, I've finally found the book 'Life is fantastic', written by Robin Corbee! (I've also could've order it online via Bol.com (sort of Amazon), which I recommend everyone non the less, but I've just waited until I would acidentally find it somewhere in a bookstore. Because that to me is the magic of buying a book.) Today at Stumpel in Heemskerk I've finally found it. And now I'm just going to read it in one time, from beginning till end.


It's very clear that people still value the ritual of physically buying an analogue book and reading it. They put a certain value in collecting a certain book the old fashioned way. I think this is a very important element of experiencing a book;
collecting,
finding it in a store
tangebility

How could we enrich an interactive book with these elements?

Ofcourse kids don't often go shopping on their own, they always do this with their (or one of their) parents. But kids can really crave for something to buy, which will always be an object, like a toy. They could crave to collect something, and they love to go with their parents to a toystore.
It would be nice if you could collect, for instance, puppets of the characters of the interactive book. They could buy it in a toystore. Unwrap it at home and take a picture of it with the Ipad. The puppet gets digital and gets involved in the story. But the kids could also play with it in reality.

Another nice idea would be that kids could photograph any object with the Ipad and the pictures could play a role in the story. They could collect object they find inspiring and show them to their friends with the app.

vrijdag 17 februari 2012

Don't judge a book by it's cover

I think that an e-book shouldn't be approached at as an book. Because it is not really a book. But why is it not a book? Yesterday evening a had a discussion about it with Karel Millenaar and I realized I couldn't really verbalize what I was thinking. I realized this was because I was not able to tell what a book is.

Why is it so hard to descibe a book nowadays? 10 Years ago it was very easy; a book is sheets of paper bound together to hinge at one edge. You will still find this kind of definition in every dictionary. And when I asked this to other people and young children they all said the same.

But then I showed them an e-book and asked them if this was a book as well. Some said yes, because it had a story in a text form or text with illustrations. Others said no, because it wasn't tangeble. You couldn't hold it, or more important collect it to augment the picture of yourself. You buy books, read them and put them in your closet to show your personality and that you are a individual. E-books don't offer this.


It is clear that people don't judge books by the format it is in. It is not only a bunch of papers bound together, hinging at one edge. And it doesn't necessarily have to be only text that has to be in a book, or pages. A book is a format to tell a story in.
Which brings us to the next problem; doesn't that make a game or a film or animation a book as well?

I think that makes games as Heavy Rain or the interactive books of Moonbot so interesting. Heavy Rain created a big discussion under gamers, they didn't find Heavy Rain to be a game anymore. People named it a cinematic game, others called it an interactive animation. The interactive books of Moonbot studio's (like The Fantastic Flying Books of Mr. Morris Lessmore) could be an interactive story, but it also could be an interactive animation. Every game has got a storyline.

I think it is interesting to explore the borders of the definition 'book' with my interactive book. When do people still believe an interactive book is a book. And is it necessary to stay within the boarders of a books, or is this the time to create a new media. Where books and play come together.



Tomorrow I will tell about the discussion I started with a small group of people about books and e-books.

zondag 22 januari 2012

Week 22

This week I've explored by using Keri Smiths book 'How to be an explorer of the world'.
I've put on music of horror movie 'The Ring' while traveling.
I went on a stroll and ended at the beach in Scheveningen.
I've been an self-ethnographer, documenting how many times I've said something without thinking.
I've done a questionairy, asked people what their online name was, where they wanted to go, how they think about mustaches and so on.
I've created logo's for all my daily activities.
And I've done some people spotting, sitting in a cafetaria, looking at people that stroll by, checking out what they wear and document this.

I had to present this to Tarek Atrissi, who is probably going to be my mentor (but that is not sure yet).
In this presentation I also had to tell what my qualities, knowledge and skills are (which is visual design and play design) and what I wanted to develop (I want to develop these skills further and combine them into one project).
Together with Tom van der Linden (another Game Artist), I'm planning to choose an existing story and use it to create an interactive book. Tom is mainly focusing on concept art, while I am researching play design and do visual design as well.